Video games have become a billion dollar industry. They represent both a pastime and a hobby for both adults and children. Retailers have exploited the popularity of video games and now clubs, magazines, conventions and other social events are all offered with a video game theme. T-shirts, backpacks, lunchboxes, and sweatshirts all come printed with video game logos. These are mostly unnecessary, since video game players have uncanny, radar like ability to find each other at parties and turn the
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